Resources from 2 conferences where I presented our engine this month, including demo game using Blender, Sketchfab, Quaternius models, TCastleMoveAttack
Published on October 21, 2024 by Michalis Kamburelis
I'm back from 2 conferences where I talked about Castle Game Engine, bringing you slides, demos, and some new features fresh-out-of-the-oven :)
- I presented our engine at "FPC and Lazarus meeting" in Cologne.
- The slides from the presentation are on https://castle-engine.io/cologne2024
- They cover basic engine features, and new developments, including Steam integration ( https://castle-engine.io/steam ) and TCastleComponentFactory improvements.
- See https://castle-engine.io/wp/2024/10/11/slides-from-my-presentation-in-koln-cologne-germany-today-spoilers-about-some-new-engine-features/ for more information.
- Then I presented our engine at "Zlot Programistów Delphi 2024" (Delphi Programmer's Meeting) in Mszczonów.
- The most useful thing you should check out is the new demo showcasing complete FPS game, done using Blender, Sketchfab, Quaternius models, with enemy logic using new TCastleMoveAttack component: https://github.com/castle-engine/conference-zlot-delphi-2024
- The slides from the conference (in Polish) are on https://castle-engine.io/zlot2024
- More information: https://castle-engine.io/wp/2024/10/21/demo-game-using-blender-sketchfab-quaternius-models-tcastlemoveattack-early-preview-of-tcastlemoveattack-merged-slides-from-conference-last-week/
- And by the way, in case you missed it: I also presented our engine in August on Dev Days of Summer: https://www.codegear.com/DevDaysofSummer/
- Recording from the presentation: https://www.youtube.com/watch?v=xvAmuPD4PrU
- Sample project: https://github.com/castle-engine/conference-dev-days-summer-2024/
- Slides: https://castle-engine.io/dev-days-summer-2024-slides
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