Open Collective
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Red Eclipse

COLLECTIVE

Red Eclipse is a fun-filled new take on the first person arena shooter, featuring parkour, impulse boosts, and other tricks.

Core Expenses
$25
per year
Today's Balance
$327.63
Estimated Annual Budget
$432

Contribute


Become a financial contributor.

Financial Contributions

Recurring contribution
Sponsor

Sponsor the project and help build a great open source game!

Starts at
$1 USD / month

Latest activity by


Custom contribution
Donation
Make a custom one-time or recurring contribution.

Latest activity by


+ 6

Top financial contributors

Individuals

1
Nayiem Willems

$200 USD since Apr 2024

2
Matthew

$113 USD since Oct 2021

3
Quinton Reeves

$100 USD since Jan 2010

4
Joseph Ediger

$50 USD since Apr 2024

5
FireFan44

$20 USD since Apr 2024

6
unixfreak

$16 USD since Feb 2013

7
Turner Daniels

$6 USD since Nov 2022

8
MirceaKitsune

$5 USD since May 2024

9
Nguyễn Gia Phong

$1.56 USD since Mar 2022

Organizations

1
GitHub Sponsors

$72.41 USD since Jul 2021

Red Eclipse is all of us

Our contributors 10

Thank you for supporting Red Eclipse.

Quinton Reeves

Admin

$100 USD

RED ECLIPSE FTW

unixfreak

Admin

$16 USD

Nayiem Willems

$200 USD

Matthew

$113 USD

Joseph Ediger

$50 USD

FireFan44

$20 USD

Turner Daniels

Sponsor

$6 USD

MirceaKitsune

$5 USD

Budget


Transparent and open finances.

Credit from Matthew to Red Eclipse

+$5.00USD
Completed
Contribution #817451
+$10.00USD
Completed
Contribution #739459
+$10.00USD
Completed
Contribution #739459
$
Today’s balance

$327.63 USD

Total raised

$488.47 USD

Total disbursed

$160.84 USD

Estimated annual budget

$432.00 USD

About


Red Eclipse is a unique take on the online multiplayer arena shooter genre, borrowing elements from the classics like Quake and Unreal Tournament while adding something new to the mix. In it, you use impulse energy, allowing you to boost in any direction, as well as do parkour tricks such as scaling up buildings and gliding across walls, rewarding a player's smart movements to create fun and agile gameplay.

With the engine's octree (voxel-like) structure, maps are easy and enjoyable to make. You can use the massive pre-existing library of textures, models and skyboxes or add your own creations, even adding propulsion systems and scriptable events. And all of this can be done cooperatively online, so you can create with friends! 
 
By supporting us you'll be contributing directly toward the ongoing costs for Red Eclipse while also helping the developers out a bit financially. The Lead Developer, Quinton Reeves, make ends meet with the pension for his disability, so working on this game is what he does with his time (when able). We simply like being able to give back to the community.

That being said, don't worry if you can't afford to sponsor or donate - We'll always give everyone access to the same content, because we're cool like that, and we think free and open source media is a worthwhile cause. Red Eclipse is completely free, and there will never be any loot boxes or microtransactions.

If you have any questions, comments, suggestions, or feedback be sure to let us know! 

Our team

Quinton Reeves

Admin
RED ECLIPSE FTW