Bepu physics integration
PROJECT
Part of: Stride Game Engine
Fiscal Host: Open Source Collective
Integrating the Bepu physics engine
About
This project introduces Bepu Physics as an alternative physics engine for Stride 3D, the open-source C# game engine. While we will maintain support for the current Bullet Physics engine, our primary focus will shift towards integrating and optimizing for Bepu.
Github PR
Why Transition to Bepu Physics?
Bepu Physics offers a range of compelling advantages over Bullet, making it the ideal choice for Stride 3D's evolving needs:
Performance
Bepu Optimized for C# and designed with modern hardware in mind, Bepu delivers superior performance and scalability. It excels in multi-threaded scenarios, allowing complex simulations to run efficiently. Since Stride 3d is C# based, using a fully C# build physics engine simply ties in better with our ecosystem.
Bepu Optimized for C# and designed with modern hardware in mind, Bepu delivers superior performance and scalability. It excels in multi-threaded scenarios, allowing complex simulations to run efficiently. Since Stride 3d is C# based, using a fully C# build physics engine simply ties in better with our ecosystem.
Ecosystem Integration
Bepu built natively for .NET, Bepu integrates seamlessly with Stride's C# environment, reducing complexity and eliminating the need for interop layers.
Bepu built natively for .NET, Bepu integrates seamlessly with Stride's C# environment, reducing complexity and eliminating the need for interop layers.
Flexibility
Bepu provides a highly modular and customizable framework, allowing developers to tailor simulations to their specific needs with minimal effort.
Bepu provides a highly modular and customizable framework, allowing developers to tailor simulations to their specific needs with minimal effort.
Future-Proofing
Bepu actively maintained and designed to leverage modern development practices, ensuring long-term viability.
Bepu actively maintained and designed to leverage modern development practices, ensuring long-term viability.
Various work items
Initial Research and Testing Support
Nicogo, Simba Contributed to early-stage research, testing, and integration assistance for the BEPU physics engine integration with Stride, providing essential groundwork and supporting the integration process.
Core Integration and Testing
Eideren Led the main integration of the BEPU physics engine with Stride, overseeing implementation, troubleshooting, and testing to ensure smooth compatibility. In case, we would like to support Bepu
BEPU Physics Engine Developer and Consultant
Norbo As the creator and maintainer of BEPU, provided valuable guidance and support for the Stride integration, helping navigate technical requirements and integration specifics.
Nicogo, Simba Contributed to early-stage research, testing, and integration assistance for the BEPU physics engine integration with Stride, providing essential groundwork and supporting the integration process.
Core Integration and Testing
Eideren Led the main integration of the BEPU physics engine with Stride, overseeing implementation, troubleshooting, and testing to ensure smooth compatibility. In case, we would like to support Bepu
BEPU Physics Engine Developer and Consultant
Norbo As the creator and maintainer of BEPU, provided valuable guidance and support for the Stride integration, helping navigate technical requirements and integration specifics.
Our team
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