Project
Integrating the Bepu physics engine
Project
Hierarchical FBX Importer Improvement
Project
The FBX importing process uses C++. We want to go full C#
Project
Rewriting the Stride editor to the Avaloina UI framewok
Project
Add support for OpenXR
Project
Improving the asset pipeline by allowing multiple animations per model import.
Project
The ability to embed stride into various UI frameworks
Project
Integration of Stride graphics and windowing layers with Silk.NET
Project
Add support for morph target animation
Project
Add support for decals
Project
Stride games run on Linux
Archived Project
Update SDL2 binaries for SILK.net
Archived Project
Currently full screen Vulkan support is not working and we would like to get this fixed.
Archived Project
The C# intermediate tutorials example project contains the next set of C# examples and videos.